ADOBE AFTER EFFECTS Tutorial For Beginners : Pondy IT Training
Adobe After Effects is a digital visual effects, motion graphics, and compositing application developed by Adobe Systems and used in the post-production process of film making and television production. Among other things, After Effects can be used for keying, tracking, compositing, and animation. It also functions as a very basic non-linear editor, audio editor, and media transcoder. In other areas, such as animation and type handling, After Effects has the edge. For compositing fundamentals, the two applications are equally valid, but operations that are simple in can be complicated in After Effects, and vice versa.
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After Effects CS6 received the most substantial performance increase of any single upgrade thanks to Global Performance Cache, a scheme to preserve more individual render data indefinitely, not just when it’s buffered into the RAM cache. This addition doesn’t obviate the need for a solid understanding of how to work with multiple compositions and when to precomp, nor for specific strategies to optimize render time.
- Work With Multiple Comps and Projects
- Precomping and Composition Nesting
- Why Precomp?
- The Project Panel: Think of It as a File System
- Manage Multiple Comps from the Timeline
- Ways to Break the Pipeline
- Boundaries of Time and Space
- Collapse Transformations
- Nested Time
To import files into After Effects, click File > Import > File (or Multiple Files, if you want to import more than one at a time). This will open the Import File dialog box. Here you will be able to select the file(s) that you would like to bring into your project.
- Global Performance Cache: Way Faster!
- Memory Acceleration: Global RAM Cache
- Continuous Access: Persistent Disk Cache
- Disk Cache Boost 1: Get Fast Attached Storage
- Disk Cache Boost 2: Commit a Comp
- Disk Cache Boost 3: Rethink Dynamic Link
the use of proxies and previews as ways to accelerate the previewing and rendering process. This is exactly where Global Performance Cache changes the game, but only as long as you work on the “one artist, one project, one system” model, given that the cache is neither portable nor sharable.
- Post-Render Options
- Proxies and Pre-Renders
- Background Renders
- Adobe Media Encoder
The aerender command is also used by third-party rendering solutions that work a lot like BG Renderer but are distributed across multiple machines on a network. These programs can manage renders on multiple machines and do tricky stuff like pause a render until an updated element from 3D is done, or automatically re-queue failed renders. Because these third-party rendering options— Rush Render Queue, Pipeline’s Qube!,
- Watch Folder
The Work Space is the area in which you will create your project. When you first set up your composition, most areas of your workspace will be blank. When you have started your project, here is where you will find a preview of your project, the files that you have imported, your timeline and the Effects & Presets panel.
- Hack Shortcuts, Text Preferences, or Projects
- Image Color and Transparency
- Drop Shadows
- Special Effects to Objects
When working in your timeline, you will be creating layers. When you select a layer you will get multiple options based on the layer or effect that you have chosen. To get all of the details about an option click the triangle next to the name.
- KEYFRAMING CONT
- GENERATE A STROKE
- GENERATE A STROKE CONT
- . USING AN EFFECT OR PRESET
- Green Screen a Video
Using the bounding box that is surrounding the video in your Composition Window, make the video as big/small as you would like it. Make sure to hold down the “Shift” key when doing so to constrain proportions and not have your video appear morphed.
- USING CAMERA WITH NULL OBJECT
- SAVING YOUR PROJECT
- RENDERING OUT VIDEO
Adobe After Effects(VFX)is designed in such a way where you can get all the important conceptual knowledge, hands on skills and problem solving techniques. In most of the classes, the instructor will give two hours lecture and after that you have to do a classwork relating to the instruction subject. You will be given homework in each class related to real life and practical scenarios. There will be a trainer assistat to support you with more personal attention.
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20 Weeks Course Duration
Onsite Instructor Led Class
96+ Hours of Class Lecture
80+ Hours of Homework
80+ Hours of lab Work
60+ Hours of Project works
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